Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > Smosh, Path Blood
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Path Blood: P1's route to middle is faster to middle than P2's (didn't check other players, but pretty sure P1 is faster than anyone)
1 of P3's spawns creates non-Elite Cata (other creates Elite)
Fixed the Smosh bug, Fixed P3's cata, couldn't be bothered to do redo all the triggers for P1's spawn so just removed the hill from middle, which means P1 won't win 99% of 1v1's by getting to the hill first and camping on it.
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