The Walking Dead Chronicles RPG

 Vaultboy


Edited 10 August 2013 - 1:46 pm by Vaultboy
Based on the critically acclaimed hit t.v series, The Walking Dead Chronicles follows the story of another small group of survivors, (unrelated to the characters from the series) as they struggle to survive in whats left of Atlanta and the State of Georgia.
The scenario wont begin until the host chooses between the Short Intro (3-4mins) and the Full Intro (7-8mins). Once the introduction is over the entirety of the map is open for you to explore.

Choosing the Short Intro will make the beginning of this map easier in someways and harder in others.
Easier - There will be less Walkers in the immediate area sorrounding your start location.
Harder - The resource areas that give Food and Stone will not be active immediatly and you may have to wait in an area for them to activate, or keep moving until you find some that are.

Choosing the Full Intro will make the beginning of this map easier in someways and harder in others.
Easier - All resource areas that give Food and Stone will be active.
Harder - The number of Walkers will have reached maximum volume and the area around your start location may not be entirely safe.
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Download Link - http://bonesuploads.voobly.com/files/prompt/14475635 (betatest v7)

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This is an Open World RPG for 4 Players, and it is recommended you use the following settings.

::First Time Player::
Difficulty - Standard
Resources - Standard
Reveal Map - Explored

Player 1 - Britons
Player 2 - Britons
Player 3 - Franks
Player 4 - Britons
Player 5 - Britons
Player 6 - Britons
Player 7 - Spanish
Player 8 - Goths

::Experienced Player::
Difficulty - Standard
Resources - Standard
Reveal Map - Normal

Player 1 - Optional
Player 2 - Optional
Player 3 - Optional
Player 4 - Optional
Player 5 - Britons
Player 6 - Britons
Player 7 - Spanish
Player 8
-Celts(Increased Walker Movement Speed)
-Vikings(increased Walker Health)
-Aztecs(Increased Walker Attack)
-Japanese(Increased Walker Attack Speed)

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::11 Things you need to know::

1)The resource Food represents Food that your Main Character needs to stay alive, if you reach 0 Food your Main Character will begin to die until you find more Food.

2)The resource Stone represents Ammunition that your characters need to kill any enemy, if you reach 0 Stone your Main Characters Attack Damage will be greatly reduced until you find more Stone.

3)Food will slowly decrease over time throughout the entire game. Stone will reduce for every kill you accumulate.

4)More Food and Stone can be found in many places around the map, walk your Main Character up to a building you believe contains Food/Stone and you may recieve some.

5)Buildings that contain Food are as follows; Supermarkets, Houses, Barns, Guard Barracks. (Not every occurance of these buildings will contain Food.)

6)Buildings that contain Stone are as follows; Police Stations, Gun Shops, Bars, Houses, Barns, Guard Barracks. (Not every occurance of these buildings will contain Stone.)

7)You will find other survivors that may be willing to join your group. New group members do not Auto Heal, are unaffected by Food or Stone penalties, and cannot gather Food or Stone from buildings.

8)Only Main Characters can activate Group Healing. New group members can only be healed in a small number of locations, these are as follows; Hospital, Medical Centres.

9)All locations where Food, Stone and Group Healing are found can be visited multiple times. There is a substantial cooldown timer associated with each, to prevent camping in a single location to accumulate alot of resources.

10)There are a small number of other groups of survivors, known as Raiders. They will not hesitate to kill you and take whatever you may or may not have.

11)If your Main Character dies, then your game is over. Any group members under your control will die as a result. Any unfound group members that would have belonged to you will also die.

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::Skills::
Headshot - Raises your Main Characters attack to 41, enough to kill any Walker in a single hit. Has a 2 minute cooldown timer.

Adrenaline - Raises your Main Characters health by 100 and heals for a short period of time. Has a 2 minute cooldown timer.

Luck - A small chance of increasing your Food or Stone. A small chance of reducing your Food or Stone. A small chance of doing nothing. Has a 10 minute cooldown timer.

::Using Skills::

To use any of your avaliable skills unload the King from inside the Transport Ship and the skill will automatically activate.

For easy use of Skills hotkey them seperatly from your Main Character, press the corresponding hotkey and double click the garrisoned King. This will unload the King and activate the Skill without the need to scroll to the corner of the map and manually unload.

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Special thanks to - Robert Kirkman, Tony Moore & Charlie Aldard for creating The Walking Dead Comic Series.

Thanks to - Gwayle, _Skorpion_ & _krmyth19 for their continued help and support with this project.
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 [ BoS ]The_Citadel


Posted 18 June 2013 - 12:55 pm
Has anyone tried this map? Some feedback would be appreciated.
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 prize


Posted 18 June 2013 - 4:45 pm
i want to play it.
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 Vaultboy


Posted 4 August 2013 - 5:02 pm
The Walking Dead Chronicles "Download me now!"
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 Vaultboy


Posted 28 October 2013 - 1:07 pm
;grin bump!
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 23RaidingParty


Posted 21 December 2015 - 3:22 pm
fix link asshole
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 ['RB']nhoobish


Edited 21 December 2015 - 3:35 pm by ['RB']nhoobish
Older version... :/ Maker is missing in action.
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 23RaidingParty


Posted 21 December 2015 - 3:40 pm
thanks man, good luck with life and stuff and whatever


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