Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Scenario Design Questions > Obby help: stop and go light
[1]
Found one post
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
Şu an en popüler:
Word Association (56 kullanıcı)
AoKTS updates (24 kullanıcı)
CBA PathBlood 1.8.0 (24 kullanıcı)
Devil May Cry (23 kullanıcı)
1.6 reward campaing (18 kullanıcı)
TIW 2020 Map votes (18 kullanıcı)
Photos of Voobly Players (12 kullanıcı)
Geçen haftaki en aktif konular:
Torneo 1v1 HUMAITA / HUMAITA 1... (48 gönderi)
🌟 Let's Restart Custom Scenar... (25 gönderi)
If there is chance to advertise ... (6 gönderi)
AOM Error "Unsupported Grap... (6 gönderi)
Voobly Rouge Spear on Mac (3 gönderi)
Hero Tourney Match Schedules (3 gönderi)
Mod 'v1.6 Game Data' version doe... (3 gönderi)
I am trying to create an obstacle for my custom obby scenario. I want it to be like a stop and go light. Let me illustrate:
- = palisade walls
c = cliff
c----- -----c
In the above illust. the two wall units next to that space in the middle (in bold) i want to change possession: they start as red's (stop light) and change to green's (go light) after like 5 secs. Then they change back to red's after 5 secs and so on (they loop). i can't seem to get this mechanism to work, though.
The idea is that if the unit tries to pass through while it is red, he dies, but can pass through green.
Can somebody help me??
Thanks
p.s. if you have questions, please ASK!!