Community Forums > Voobly General > Tournament Archive > 1v1 Archer Bloods Championship Test some rule

1v1 Archer Bloods Championship Test some rule

 Anik3t


Join Date: 20 October 2013
Posts:2009
Edited 8 June 2014 - 10:11 am by Anik3t
Here I go, let us test some rules like point deduction in scheduling tournaments with this one.
I have added a line that 50 to 75 points can be deducted from casual ladder if anyone sign ups and fails to schedule or participate.
Introduction
We are happy to announce Archers Blood 1v1 tournament. The tournament will be a scheduling tournament and can last for a few days. We hope for a good participation and results from you all.
Sign ups
If you want to participate in this tournament kindly reply below as directed:
Quote:
Aniket
Sign me up

Rules and settings
  • All games should be played under VCOM ladder. Other ladders will not be accepted.
  • In case of fail to play the games,50 to 100 points will be deducted from player's casual ladder as penality. So think before you sign up.
  • Any kind of use of third party tools or lagging to turn things around will result in disqualification.
  • Smurfings ad camping will result in certain punishments.
    Match settings
    • Game Patch: 1.4 RC User Patch
    • Speed: Fast
    • Starting Age: Standard
    • Resources: Standard Lock Speed/Teams
    • Victory: Standard
    • Reveal Map: Explored
    • Record Game: Failure to do so will result in disqualification. You will be required to upload records of all games. Games must also be played on the VCOM Tournament Ladder.
    • Cheats: DISABLED!
    • All tech: DISABLED!
      Dropings
    • If a player disconnects, the game will be resumed.
    • If the game cannot be resumed we will try to view the recorded game. If one team was going to win without any doubt they will be awarded the win. If there was no obvious winner then the game will be replayed with the same civilisations and spots.
    • If the same player constantly disconnects, the team will forfeit and the other team will progress to the next round unless a replacement can be found. The replacement cannot have played for another team
      Prizes
      16 to 24 players participation

      Shields will be put on player's profile to show achievements.
      24 to 32 players participation

      Apart from shields:
      ;1st +75 point to casual ladder
      ;2nd +50 point to casual ladder
      ;3rd +25 points to casual ladder
      32 or more player participation

      Apart from above two:
      ;1st 6 month Gold
      ;2nd 6 month Silver
      ;3rd 3 month Silver
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 Barsta


Join Date: 31 July 2011
Posts:2719
Posted 8 June 2014 - 2:08 pm
Hah, better you than me. Also, make sure someone informs sugarrush of this since hes probably the man to do it!
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 Anik3t


Join Date: 20 October 2013
Posts:2009
Posted 8 June 2014 - 2:22 pm
Sugarrush for prizes, points or what?
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 Pestilence_


Join Date: 14 March 2012
Posts:1388
Posted 8 June 2014 - 2:32 pm
I will stab you for hosting this ****ty map.
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 Anik3t


Join Date: 20 October 2013
Posts:2009
Posted 8 June 2014 - 2:41 pm
I just looked all the casual ladder maps and found this one better. But i also thought of smosh and u know why i didnt picked that. xD
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 Aswin_V


Join Date: 27 March 2014
Posts:196
Edited 8 June 2014 - 9:21 pm by Aswin_V
Anik3t wrote:
The tournament will be a scheduling tournament and can last for a few days.

I am done with scheduling tournaments atleast for now. Gl for this one..

Btw +- points on casual ladder... Believe me no one is gonna take this seriously
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 UserID124036045


Join Date: 7 May 2014
Posts:3
Posted 9 June 2014 - 7:46 pm
Shields + premium sounds good.. adding points seems a bit too much.
If we start to host tournaments more frequently (like weekly or every 2 weeks) then I'd even leave out premium aswell and only give shields. Too many prizes will make it look meaningless.

Also deducting points for not showing up.. don't think thats a good idea, I understand it's hard to plan not knowing whether everyone shows up or not but there can always be emergencies or urgent issues that might keep some people from showing up, punishing them will cause frustration. Those tournaments should be a fun experience only.
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 Barsta


Join Date: 31 July 2011
Posts:2719
Posted 9 June 2014 - 7:57 pm
Shields + premium sounds good.. adding points seems a bit too much.
If we start to host tournaments more frequently (like weekly or every 2 weeks) then I'd even leave out premium aswell and only give shields. Too many prizes will make it look meaningless.

Also deducting points for not showing up.. don't think thats a good idea, I understand it's hard to plan not knowing whether everyone shows up or not but there can always be emergencies or urgent issues that might keep some people from showing up, punishing them will cause frustration. Those tournaments should be a fun experience only.


If theres no punishment for not playing the scheduled games then they won't play. Its a huge problem with CS tournaments, people will sign up then forget about it and vanish.
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 Anik3t


Join Date: 20 October 2013
Posts:2009
Posted 10 June 2014 - 8:30 am
If we start to host tournaments more frequently (like weekly or every 2 weeks) then I'd even leave out premium aswell and only give shields. Too many prizes will make it look meaningless.
We have done 4-5 tournaments till now and probably no one have been given premium because the 32 mark was not crossed. So even if we organise it frequently there are very less chance that 32 mark is crossed. Only few tournies crosses 32 mark so its not a matter to discuss of giving premium as very less are given.
Also deducting points for not showing up.. don't think thats a good idea, I understand it's hard to plan not knowing whether everyone shows up or not but there can always be emergencies or urgent issues that might keep some people from showing up, punishing them will cause frustration. Those tournaments should be a fun experience only.
I also thought about it before that 1v1 CBA but after that i think they deserve a point deduction. Let us take example:
One player came late to sign up and i replaced him with other as he was a famous one but he played 1 game and later didnt showed up. He was online regularly and even i talked him when he was online but he didnt played as he didnt wanted. So this kind of attitude can be avoided with this rule.
Another player rated 17++ signed up and after few days when he didnt showed upi talked him and he told how he will play those pros.
So I think that some harsh rule is really needed.
Though its a test in this tourney.

@ At giving points: This was a traditional prize which was vanished for a while and i m just reintroducing it.
So, It depends upon ,you just say what you want in this one but take the point that it will be a test ,if failed we can then remove it. ;flowers
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 Barsta


Join Date: 31 July 2011
Posts:2719
Posted 10 June 2014 - 3:59 pm
To be honest we should stick to one night or two night events. Its too much pain and little gain for us.
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 Platino


Join Date: 4 July 2013
Posts:126
Posted 23 June 2014 - 8:21 pm
its good tournament..... but really a few player play archers blood, but we olmost try to do it
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 Army1_VCom


Join Date: 5 February 2012
Posts:755
Posted 23 June 2014 - 10:06 pm
Theres plenty of people who play archers blood and in a 1v1 set up its been the biggest 1v1 blood tourney in the last 5 years or so. First one i ran had over 70 playing, the last one only had about 20 though. Part of the problem with the last tourney is that alot of the archer players are from different time zones. Now i understand that scheduling means time zones isnt a problem however the infortunate problem that cs tourneys have always generally failed for reasons already mentioned when ran in a sceduled format.

My suggestion would be to to host a 1 day event on a sunday and heavily advertise it. One of the reasons for the success for the first one was its simplicity as a map and few knew it meaning it was fresh along with alot of heavy advertising in the likes of rm and dm which actually meant we had a number of them getting involved.

Regarding prizes im kinda of the opinion that im undecided whether introducing points is a good idea. On the plus side it might attract more players seeing how some are motivated by points. Problem kinda is though that in alot of cases the same people usually place and they usually already have over inflated rates meaning if it became regular as in points for prizes that they could end up with silly rates.
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 Barsta


Join Date: 31 July 2011
Posts:2719
Posted 23 June 2014 - 10:07 pm
Army1_VCom wrote:
Theres plenty of people who play archers blood and in a 1v1 set up its been the biggest 1v1 blood tourney in the last 5 years or so. First one i ran had over 70 playing, the last one only had about 20 though. Part of the problem with the last tourney is that alot of the archer players are from different time zones. Now i understand that scheduling means time zones isnt a problem however the infortunate problem that cs tourneys have always generally failed for reasons already mentioned when ran in a sceduled format.

My suggestion would be to to host a 1 day event on a sunday and heavily advertise it. One of the reasons for the success for the first one was its simplicity as a map and few knew it meaning it was fresh along with alot of heavy advertising in the likes of rm and dm which actually meant we had a number of them getting involved.

Regarding prizes im kinda of the opinion that im undecided whether introducing points is a good idea. On the plus side it might attract more players seeing how some are motivated by points. Problem kinda is though that in alot of cases the same people usually place and they usually already have over inflated rates meaning if it became regular as in points for prizes that they could end up with silly rates.


Yea points don't really work.


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