ACS Dodgeball v5 3v3

 metric


Join Date: 9 January 2016
Posts:193
Edited 16 November 2017 - 7:54 pm by metric


Who is hosting?
GalaxyRider



What kind of tournament?
ACS Dodgeball v5



What lobby is it being held in?



Date of the tournament?
9th December 2017



How to sign up??
Join the Tournament 1 Lobby from Your Time



What time does it start at?
Your Time



Are there prizes?




If you need help with time zones, use this website:
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Contents:


Tournament Settings

  • The tournament is Single Elimination

Game Room Settings
  • VCOM Ladder ratings have to be enabled.
  • Userpatch 1.5 (or the latest version)
  • Late spectate has to be enabled.
  • Start spectator server always has to be enabled.
  • Advanced Statistics has to be enabled.

Game Settings
  • Scenario: =V= ACS Dodgeball v5
  • Civilizations: Mongols
  • Positions: ?
  • Speed: Fast
  • Starting Age: Standard
  • Resources: Standard
  • Lock Speed/Teams
  • Victory: Standard
  • Reveal Map: Explored
  • Record Game: YES
  • Cheats DISABLED!
  • All Tech DISABLED!
NB! It is your duty to make sure the Game Settings are correct!

Round Settings
  • All rounds until the Grand Finals are Best of 1.
  • Grand Finals consist of 2 games (positions swapped). The team with the highest aggregate score will be announced as the winner.

Round Civilizations

Mongols

Rules


Dropping and Lag Rules
  • If a player disconnects, the game will be resumed.
  • If the game cannot be resumed we will try to view the recorded game. If one player/team was going to win without any doubt they will be awarded the win. If there was no obvious winner then the game will be replayed with the exact same settings.
  • If the same player constantly disconnects, they/their team will forfeit and the other player/team will progress to the next round. The exception to this rule is if the tournament has not progressed past the first round. A replacement can then be added to the offending team.
  • If a player is causing unplayable lag and can clearly be proven as the sole cause of the lag then that player may be disqualified.

Pausing Rules
  • Each team/player can pause once in game for a total of 5 minutes. Other players are not allowed to unpause until they are sure that that everyone has returned. Any player who has paused for longer than this period, without the permission of the other player/team, will be asked to unpause or an admin win will be granted to the other player/team.
  • Players who repeatedly unpause before the 5 minutes is up will cause an admin win to be granted to the other player/team.
  • A pause will be allowed to exceed 5 minutes if the player if communicating with a tournament organizer.

Deleting Rules
  • Deleting buildings in maps that have rewards for razing is generally not permitted in tournament play. A partially built building counts as a razing and will cause you to violate the rule.
  • Unbuilt buildings that need to be deleted can be deleted, if no any enemy unit is trying to raze it nor is near it.


Break Rules
  • Every team has the right to take a 10-15 minute break between the semi-finals and final games of the tournament.
  • Teams that take unofficial breaks will be judged depending on the situation. If an organiser determines them to be wasting time they will be disqualified.

Language Rules
  • Discriminatory language in any form is not tolerated. A violation of this rule can result in disqualification. Keep in mind that there are official rules related to this concern.
  • Simple trash talk is allowed since it has always been part of competitive activities such as sports or games. Keeping it to a minimum would be nice though.

VCOM Host Rulings

  • Any rule may be changed by the tournament organizers on or before the night.
  • All rulings by the official VCOM tournament organizers are final.



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 Obversely


Join Date: 30 November 2014
Posts:348
Posted 17 November 2017 - 10:25 pm
You need to specify points per game.


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