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Channels(Gaia): Movement speed also affects fishing ships.
Servant(Oce****): Population decreased from 3 to 2.
Helps 2 incredibly bad things be less bad.
Automaton(Leto): Allow them to repair structures.
Hephaestus Revenge(Leto): Automaton regen increased from 1 to 2.
Volcanic Forge(Leto): Change to -10% Pierce vuln for automaton, human units and heroes.
It's a defensive God and a crud one at that. These minor changes should help.
Rheia's Gift(Rheia): Change completely to now grant all resource trickle when at maximum favor.
Currently trash tech. This change shouldn't help Kronos but would probably help Gaia. Both Leto and Oce**** are about regen, as is the behemoth and Gaia doesn't typically spam myth units. The tech would be useless if spending favor and favor is dependant on town centers. Make Rheia a viable alternative to Theia for Gaia.
Argus(Atlas): Change acid to also deal 1 hit of AOE splash damage as well as 1 insta-kill.
The argus is a trash mummy which can't even get to the target in late game. It makes more sense for the argus to be tanky and deal splash damage than for the lampade to do AOE.
Asper Blood(Hekate): Change completely to just increase lampade hitpoints.
Lampade(Hekate): Remove on death AOE damage. Reduce pop from 5 to 4. Increase speed from 4.3 to 4.5
Why does a God that's meant for keeping units alive have a weak unit that is designed around dying? Makes no sense. Lampade cannot be used defensively because the target remains netral and still attacks. Therefore, lampade must be designed offensively to get into the front lines to target units before they get to your base.
Eyes of Atlas(Atlas): Change it to do something else.
This God and this tech are bad. Changing the argus is a start but this tech should do something else, although I'm not sure what.