Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Guides > Wololo Kingdoms DE Mod Guide
[1]
Displaying 1 - 3 out of 3 posts
4 User(s) are reading this topic (in the past 30 minutes)
0 members, 4 guests
0 members, 4 guests
What's popular right now:








AoKTS updates (76 users)

1.6 reward campaing (46 users)

CBA PathBlood 1.8.2 (35 users)

Word Association (30 users)

what does the file age2_x1.xml d... (24 users)

New CBA Hero now supports HD / D... (24 users)

TIW 2020 Map votes (20 users)
Most active threads in past week:








Strange bug (6 posts)

Unable to spec 1.6 game data games (6 posts)

Unable to see messages in game r... (5 posts)

a problem in download (2 posts)

problem with spec mode (2 posts)

Dune: Awakening u4gm– How to a... (1 posts)

U4gm: EA CFB 26 will depend on a... (1 posts)
This guide covers the structure of the mod's folder, the programs you need to use, how to navigate Advanced Genie Editor, and several implementations we developed for the mod that I consider worth metioning, such as Fishermen using the Dock, Queuable Techs or Adaptive Age of Mandala. Also I plan on adding some information about graphical mods.
The guide is not complete and I'll probaly add more sections to it, specially if Microsoft keeps adding new civilizations for Definitive Edition.
[You must login to view link]