Community Forums > Voobly Community > Other Games > Age Of Mythology > Mythodea Mini - Bug report & feedback

Mythodea Mini - Bug report & feedback

 +miko@voobly

VGaming Lead


Edited 30 May 2023 - 3:58 pm by +miko@voobly
Mythodea Mini
Mythodea Mini is a simpler and more compact version of the Pwnage Mythodea scenario. A game of Mythodea Mini also takes less long than the original map. Mythodea Mini is suitable for both a 2v2 and 1v1v1v1 format and the approximate playing time is 15 minutes. Additionally, Mythodea Mini comes with an observer feature that can be accessed as player 5. You can download the scenario here.

Each player starts with automatically spawning armies of Militia. After each 50 kills your army levels-up, meaning your units will start to be replaced by different, stronger ones. There are 8 levels in total. As you level-up, you will also automatically receive both line and armory upgrades for your units and building upgrades for your Town Center, like Masons and Architects. Additionally, Gaia will be generous sometimes and provides all the players with some god powers. The main objective in Mythodea Mini is to destroy the Town Centers of your opponents in order to win the game.

Have you been playing Mythodea Mini and do you have some feedback or would you like to report a bug? You can do that below. Your comment will be much appreciated.

Beautiful aesthetics!
screenshot1.jpg

Exciting battles!
screenshot3.jpg

Total mayhem!
screenshot4.jpg

Flying elephants (if you're lucky)!
screenshot2.jpg
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 +miko@voobly

VGaming Lead


Edited 30 May 2023 - 3:34 pm by +miko@voobly
Changelog version 1.3
New features
*Observer feature added (player 5).
Balance changes
*Behemoth: hack armor 50% to 60%;
*Pharaoh: bonus damage vs myth units 500% to 50%.
Bugfixes
*Players are no longer able to build any buildings.


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 [PK]Piplup


Posted 30 May 2023 - 9:06 pm
The observer makes 2v2 games unable to finish. In FFA everything works just fine.
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 +miko@voobly

VGaming Lead


Posted 1 June 2023 - 2:11 am
Changelog version 1.4
Balance changes
*Behemoth: hack attack 20 to 24;
*Militia: hitpoints 100 to 80;
*Town Center: pierce attack 12 to 24;
*Toxotes: pierce attack 8 to 7;
*Toxotes: range 15 to 13.
Bugfixes
*Fixed a bug that caused 2v2 matches to be unable to finish.
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 +miko@voobly

VGaming Lead


Posted 11 June 2023 - 8:07 pm
Changelog version 2.0
New features
*An introduction cinematic has been added.
*In-game how-to-play instructions have been added.
*A kill counter has been added to the Town Centers.
*A Harpy has been added for decoration purposes.
Bugfixes
*Fixed a bug that caused the upgrade to Camelry to happen later than intended.
*Decoration units have been made beefier in order to discourage players from killing them.
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 +miko@voobly

VGaming Lead


Edited 3 July 2023 - 9:11 pm by +miko@voobly
Changelog version 2.1
Balance changes
*Units converted by Chaos can no longer be killed, making the god power stronger and more chaotic.
Bugfixes
*Decoration units can no longer be killed.
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 +miko@voobly

VGaming Lead


Edited 17 July 2023 - 5:24 pm by +miko@voobly
Changelog version 2.2
Balance changes
*Units converted by Chaos now have upgrades.
Bugfixes
*Woepie (observer unit) can no longer be attacked by units converted by Chaos.
*Behemoths converted by Chaos no longer have the default game stats.


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