Community Forums > Voobly Support and Game Complaints Support > Game related Problems and Questions > [BUG] Onagers, v1.6 + 1.6 Game Data
[1]
Displaying 1 - 2 out of 2 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:
Word Association (67 users)
1.6 reward campaing (31 users)
AoKTS updates (27 users)
CBA PathBlood 1.8.0 (22 users)
TIW 2020 Map votes (17 users)
Top 5 players of all time (R6) (11 users)
New Voobly Client 2.7 (11 users)
Most active threads in past week:
🌟 Let's Restart Custom Scenar... (14 posts)
Torneo 1v1 HUMAITA / HUMAITA 1... (13 posts)
Restore Problem (12 posts)
If there is chance to advertise ... (8 posts)
Which AI can play DE Islands cus... (6 posts)
AOM Error "Unsupported Grap... (5 posts)
Old VCOM/Tournament forums (4 posts)
I was testing some stuff on v1.6 + 1.6 Game Data, and found out that while Mangonels, Siege Onagers, Bombard Cannons and Trebuchet have attack ground option, Onager doesn't, and has follow-protect-guard etc set of commands.
Is that the expected behaviour?
Thank you,
Corax
I found the issue. There's a another onager unit in the code from when they couldn't cut trees and the scenario is using that second one. It's fixed.
Thanks for the report.