CASTLE UNITS BLOOD V3

 adelhamza


Edited 23 March 2011 - 2:59 pm by adelhamza
hi ..

I want to offer you this map, and I hope you like it
This game is quick and requires some focus
The goal in this game is destroy enemies castles to defeat them
You find at start in youe base the castle, villager , monk and two relics
You find out of your base on the water the units that you will train them and its easy
At first choose the unit you want to train, than build a market and a monastery
The market is very important, with it you can buy wood and stone
the monastery used to increasing gold by bring relics to it and to train monks
You can find more relics in center of the map every 3 minutes
For buying more wood and stone you need more relics and to build other monasteries
Stone used to repair buildings like castle or to build towers
With wood you can build a siege workshop and train siege units
If you build a tower or train siege units (not scorpions) its ap and hp will icreasing by time, so that an important thing
You have all castle units to train and evey unit have its price
By kill you can got gold and enable the heroes units to be trained
Destoy buildings gives 3 villagers for evey building destroyed
See hints in the game for more infos
download a rec [You must login to view link]
download the map [You must login to view link]
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 BF_Basse


Posted 23 March 2011 - 2:58 pm
No please... This map is fun in beginning, but gets boring when you get thousands of gold and can't spend it all. Then you have towers with +1000 AP so the enemy can't touch you. It needs a lot of work. There are better maps with same concept
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 adelhamza


Posted 23 March 2011 - 3:01 pm
11 i think this version not like you sayed
see this version
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 BF_Basse


Posted 23 March 2011 - 5:14 pm
You're right. I had an older version. This one seems a lot more unbalanced with the heroes, as the heroes doesn't cost a fortune
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 adelhamza


Posted 24 March 2011 - 4:37 pm
thanks for reply
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 BF_Basse


Posted 24 March 2011 - 7:44 pm
Needs more work on balance, and remove the auto-AP for towers, and it would make a nice map.


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