Pro Blood (New Map)

 [I3acI]__Ace_


Edited 17 June 2011 - 2:19 am by [I3acI]__Ace_
Hey I just finished this new blood, the style is kind of like soldier store mixed with small blood

here is the link to the scenario file (v6) [You must login to view link]

You must login into Voobly to view image


Info on Map:

Welcome to Pro Blood, created by SSA_Ace

Place a unit on the center flag on the spawn island to create that unit
Use King near spawn island to select spawn location
Kill enemy Accursed Towers to win


***Spawn Selection*** (Defaulted Spawn Set to Base)

Place king on either flag to spawn at base or at the forward spawn marked by 2 flags, this can be changed at any time

The relics indicate which spawn the flag selects

***Trade Units for Sabs***

Place a unit on your spawn island in the torches on the ice to receive a sab on the battlefield, this unit will no longer be available


***Kills*** (Recieve a King for the Store With Every 100 Kills)

100 = Elite Throwing Axeman and Feudal Age
200 = Elite Teutonic Knight
300 = Elite Mangudai and Castle Age
400 = Elite Conquistador
500 = Elite War Wagon
600 = Elite Mameluke and Imperial Age
700 = Sir John Fastlof
800 = Elite War Elephant
900 = Subotai
1000 = Charles Martel


***Razings***

1 Razing = King for Store
2 Razings = Bombard Towers in Base + 1 Sab
3 Razings = Kitabatake on Spawn
4 Razings = King for Store + 1 Sab
5 Razings = King for Store + 1 Sab
7 Razings = King for Store + 1 Sab
10 Razings = King for Store + 1 Sab

***Store***

1King = One Saboteur on Battlefield
1 King = Elite Huskaral
2 Kings = Elite Tarkan
3 Kings = Elite Janissary
4 Kings = Charlemagne
5 Kings = Robin Hood
6 Kings = Tamerlane
7 Kings = Theodoric the Goth
8 Kings = Kushluk
10 Kings = Harald Haardrade
12 Kings = Genghis Khan
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 _LC_Mau5_RTK


Posted 20 May 2011 - 2:15 am
are the bases even?

without even looking AT the map (just the picture)

it looks like the bases for the four pepole on the even sides (not corners)
have to travel further to middle
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 [I3acI]__Ace_


Edited 20 May 2011 - 2:36 am by [I3acI]__Ace_
are the bases even?

without even looking AT the map (just the picture)

it looks like the bases for the four pepole on the even sides (not corners)
have to travel further to middle

good question, everybody is able to spawn near the center (spawns in between the 2 small patches of water) or in their base so getting to the center is not a problem.

and yes the the sides are a bit further from the center,this was unintentional, but it looks much more exaggerated in the picture than in the game and has not had a noticeable effect on game play

I also updated the original post with a new version of the scenario, that fixes a spawn problem for p4
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 [ViCiouS]____Tom____


Posted 20 May 2011 - 6:51 am
Checkered water does hurt eyes, lol.

Conq > War Wagon.

Store is pretty cheap.

Too many sabs.
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 [ViCiouS]Marauder


Posted 20 May 2011 - 4:24 pm
Think its a decent map but i hate the lowered terrain outside the base

unit order is pretty decent and its hard to really own someone
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 [ViCiouS]____Tom____


Posted 20 May 2011 - 6:51 pm
Think its a decent map but i hate the lowered terrain outside the base

unit order is pretty decent and its hard to really own someone

I had haralds vs mangs my first time playing it. No map is too hard to really own someone.
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 MeTrOiD_WeaPoN


Edited 22 May 2011 - 5:49 pm by MeTrOiD_WeaPoN
Played this map last night in a three person ffa. I think the store is worthless other than for getting sabs. By the time I got three razes in the ffa kit was worthless. I'd definitely replace him. I also thought the map was too big. Maybe it'd be fine in an 8 player ffa but for a three person one it seemed large. Huskarl spawn didn't work for player 1 either.
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 [_vA_]xMarch23x


Posted 22 May 2011 - 3:25 pm
FFA is better suited to 6+ players in a majority of maps. More players, more action.
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 [I3acI]__Ace_


Edited 17 June 2011 - 2:19 am by [I3acI]__Ace_
Played this map last night in a three person ffa. I think the store is worthless other than for getting sabs. By the time I got three razes in the ffa kit was worthless. I'd definitely replace him. I also thought the map was too big. Maybe it'd be fine in an 8 player ffa but for a three person one it seemed large. Huskarl spawn didn't work for player 1 either.

P1 husk spawn is fixed

the map is better suited for big games with 6+ players and its also more fun with teams

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 [ViCiouS]_santiago__


Posted 23 May 2011 - 10:16 am
Gotta play this in the summer Ace, I see you made some changes from the old version, or is this a different map?
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 [I3acI]_Army1_


Posted 23 May 2011 - 4:16 pm
Its a new map :)
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 [I3acI]__Ace_


Posted 24 May 2011 - 1:56 am
Gotta play this in the summer Ace, I see you made some changes from the old version, or is this a different map?

<3 when are you going to back on val?

I think you may have seen this map in its original stages, I forgot to transfer it to my laptop so I couldn't work on it at school and just finished it last week :D
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 [I3acI]__Ace_


Posted 17 June 2011 - 2:20 am
update v6: [You must login to view link]
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 Blueway


Posted 17 June 2011 - 9:58 am
Mate. Edit post when you update.
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 [I3acI]Elves_


Posted 7 August 2011 - 1:22 pm
Good fun for a blood map.


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