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Even though you made a point, you are wrong in some aspects.
Most of us, if not all, are 20+. Ants has a long history already and we're veterans.
Ants was popular back in the late 90's and lost support/community throughtout the years due to a variety of reasons, sadly (read the game's history). We were also discouraged to support the game, i.e. by making a remake or something, about 10 years ago.
AoE is a great game and no one can deny that. AoE games are also intense specially when you play with good players, and if you are a good player yourself, which makes everything more enjoyable. Even though Ants and AoE are in the same class as RTS, the concepts are entirely different. The game does take skill and it's not that easy as it seems and as you claim to be.
Microing in Ants, I think, it is more complicated then in AoE and the impact of doing so is greater in Ants, as well. Actually, with just one ant, if you are good enough, the damage you can do is way greater than in AoE and, therefore, it is harder. You move an ant on a grid or latttice, square by square or step by step, and fight like that. In AoE you don't really have that depth of unit control and even if you did, you wouldn't care because the whole concept is different.
Working with a single unit in AoE is useless. I'd say that 90% of the times a game of Ants is settled with ant on ant (1 on 1) fights despite of rushes. These ant on ant fights take its time to master. Trust me, multitasking and microing in Ants is not that easy but I'm not saying that Ants is harder than AoE in any aspect, because it's not.
What I'm trying to say is that just by looking at game replays it is easy to judge and one'd say that the game is simple, as in easy to learn etc. It is, but not that easy to master. In the end, we're just comparing games with different concepts.
Peace.
And Lime bean is right
The End.