CBA Balance Patch

 CopyTheCat


Join Date: 11 November 2008
Posts:3
Posted 24 November 2011 - 7:03 am
One change can be making koreans and vikings actually good in imperial.
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 arslan


Join Date: 14 September 2011
Posts:220
Posted 24 November 2011 - 7:54 am
When i try to add new things in CBA , voobly says "Cheat detected" and destroys all the Castles ....:@

Instead of Changing the Unit HP/AP , try to add more features in the Current Scenario, like VIKINGS are given Castle Age in start for Balancing out, Similarly other under-performing Civilazation should be given extra Resources or Researches to even out in the begininng .

When Imperial Age Comes Civilzations with Elite Rams and Paladins will always get an edge over these Weak Civilzations (Mayans, Aztecs,Goths,Vikings,Britons etc) , But a good player can even win in the worst scenarios with TACTICS and STRATEGIES.
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 [s1L3nT]DoMiNaTloN


Join Date: 19 October 2007
Posts:6
Edited 26 November 2011 - 9:18 pm by [s1L3nT]DoMiNaTloN
yer you can do it for 1 player only doing it for mutilpl people of sc is not possible as i have the abillity to do it but it only works on 1 player not multi

cba is no fun random it needs to be played with 4 of the same civs vs the same civs to ballance it all out and make it fair


maker of cba and delete dectector

did a lot of work on cba to help out tenchy
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 [s1L3nT]DoMiNaTloN


Join Date: 19 October 2007
Posts:6
Posted 28 November 2011 - 1:29 am
not saying i do have advantages over map makeing all im saying is that the edit for sc map makeing only works for 1 player with out multiply player...as thesite i go o for map pack senarios people make campaigns and use these advantages to make brillien maps ie like make a normal sab have a blast radius of like 1000 so it does some massave explosion in a radius or like 1000 of its normal damage




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