Age of Empires II: The Conquerors > Game Mods > Conquerors Blade
Note: units from docks are still work-in-progress. Same with tech tree
Dark Age stays the same, were added only 2 Techs at Town Center:
Since Feudal Age you can train all units and have all of them on map at same time. For example: have archer, crossbowman and arbalest.
The cost of units from row 1 hasn't been changed, but the oher lines has been increased. Example: archer = same cost. Crossbow = cost increased. Arbalest = cost increased.
la edad oscura permanece igual, solo se agregaron 2 tecnologías en Town Center:
Desde la Edad Feudal puedes entrenar todas las unidades y tenerlas todas en el mapa al mismo tiempo. Por ejemplo: tiene arquero, ballestero y arquero.
El costo de las unidades de la fila 1 no ha cambiado, pero las otras líneas se han incrementado. Ejemplo: arquero = mismo costo. Ballesta = costo aumentado. Arbalest = costo aumentado.
F = Food, W = Wood , G= Gold
spears 35F 25W pikes 70F 50W halbs 105 F 75W
militia 60F 20G maa 60F 20G longswords 120F 40G two handed swordman 180F 60G champs 240F 80G
eagle scout 20F 50G eagle warrior 40F 100G elite eagle warrior 60F 150G
archer xbow 50W 90G arbalest 75W 135G
skirmisher 25F 35W elite skimirsher 50F 70W
scout 80F light 160F cav hussar 240F
knight 60F 75G cavalier 120F 150G paladin 180F 225G
camel 55F 60G heavyc 110F 120G
cavarcher 40W 60G heavyca 80W 120G
rams 160W 75G ,320W 150G , 480W 225G
mangonel 160W 135G, 320W 270G, 480W 405G
scorpion 75W 75G, 150W 150G,
NOTE: At this point the units and gamebalance isn't 100% like in Conqueror's Blade, but I got inspired by it , so I thought to name it like this.
Conquerors Bladeby Zim&Jakob - 13 downloads |
Note: units from docks are still work-in-progress. Same with tech tree
Contents:
|
English
about
Dark Age stays the same, were added only 2 Techs at Town Center:
- magryar's bonus vs wolves as tech ( Give more attack vs wolves ) * not working well
- slavs's farm bonus as tech ( Farmers farm faster )
Since Feudal Age you can train all units and have all of them on map at same time. For example: have archer, crossbowman and arbalest.
The cost of units from row 1 hasn't been changed, but the oher lines has been increased. Example: archer = same cost. Crossbow = cost increased. Arbalest = cost increased.
Spanish
acerca de
la edad oscura permanece igual, solo se agregaron 2 tecnologías en Town Center:
- bono de magryar vs lobos como tecnología
- bonificación de la granja de los eslavos como tecnología
Desde la Edad Feudal puedes entrenar todas las unidades y tenerlas todas en el mapa al mismo tiempo. Por ejemplo: tiene arquero, ballestero y arquero.
El costo de las unidades de la fila 1 no ha cambiado, pero las otras líneas se han incrementado. Ejemplo: arquero = mismo costo. Ballesta = costo aumentado. Arbalest = costo aumentado.
Cost Units
F = Food, W = Wood , G= Gold
spears 35F 25W pikes 70F 50W halbs 105 F 75W
militia 60F 20G maa 60F 20G longswords 120F 40G two handed swordman 180F 60G champs 240F 80G
eagle scout 20F 50G eagle warrior 40F 100G elite eagle warrior 60F 150G
archer xbow 50W 90G arbalest 75W 135G
skirmisher 25F 35W elite skimirsher 50F 70W
scout 80F light 160F cav hussar 240F
knight 60F 75G cavalier 120F 150G paladin 180F 225G
camel 55F 60G heavyc 110F 120G
cavarcher 40W 60G heavyca 80W 120G
rams 160W 75G ,320W 150G , 480W 225G
mangonel 160W 135G, 320W 270G, 480W 405G
scorpion 75W 75G, 150W 150G,
Screenshots
NOTE: At this point the units and gamebalance isn't 100% like in Conqueror's Blade, but I got inspired by it , so I thought to name it like this.
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Information
Type:
Changes Game Play
Game Name:
Downloads:
13
Created By:
Zim&Jakob
Version:
0.0.2
Allowed in Rated Games:
Yes
Download Size:
5.29 MB
Uploaded By: