Age of Empires II: The Conquerors > Game Mods > FoobaPlay

FoobaPlay

by fobbix - 17 downloads

General Changes


Units

Trade Lag Halfed (Gold Gen For carts is set to x1.5 due to lack of collisions) (Trade Cart take x1.5 creation time, x2 resource cost)
Battering Ram +25 HP +0.05 Speed, Capped Ram +20 HP +25 Attack vs Buildings +0.1 Speed - Both -15 Attack vs Siege. (Ram 25 Attack vs siege, 0.6 Speed, Capped 175 Attack vs buildings, 25 Attack vs siege, 0.7 Speed)
Longbow Man+Janissary+Plumed Archer+Viking Arbalest - Archer Fire Destroys Rams At Slow Rate (Instead of non-existant rate)
Skirmishers have +2 Attack vs Cavalry/Camels (Slight Tweak For FFA Games)
Villager +5 creation speed since it seems to take an age.
Trebuchets Pack and Unpack slightly faster
Trebuchet has +150 HP (300)
Trebuchet given +100 Pierce Armour
Trebuchet given +100 Attack against siege weapons
All Ram types given up to +50 Siege Armour Bonus - (Battering +35, Capped +45, Siege +50)
Petard - Removed
Eagle Warrior + Elite - +4 Attack Bonus vs Siege, +10 Attack Bonus vs Siege.
Elite Eagle Warrior - +2 Bonus Attacks (excluding siege, and added archers), -2 Standard Attack.


Buildings

Normal Tower have 2/3 Cost + x2 Build Speed (These can be used for advancing)
Palisade Wall have x7 HP (Helps Goths)
Walls have x1.25 Slower Build Speed and x1.5 Stone Cost.
Outpost have their stone cost removed
Houses are built 2 seconds quicker, Barracks are built 3 seconds quicker.


Researches

Bloodlines (+20 HP to Cavalry) for all Civilizations except Celts and Huns.
Onager Mechanics - Onager +1 Range/LOS/Search Radius, 25% slower attack speed. For archer civilzations and Japanese.


Minor Civilization Changes


Huns – Required to build yurts for more population (+10 Population Room) (Cost - 100 Wood, 20 Second build time, HP 500)
Huns – Elite Tarkan stats changed around to make it a proper raiding unit+Counter Siege (+10 HP, +0.025 Speed, 33 Attack vs Buildings, 15 Attack vs Siege)

Vikings & Aztec – Arbalest 25% quicker attack speed
Vikings – Pikeman +20 HP

Mayan & Aztec - Sun Temple

Vikings & Britons & Chinese & Mayans (& Japanese) - Onager Mechanics - Onager +1 Range/LOS/Search Radius, 25% slower attack speed

Goths - Removed Fast Barracks Unit Creation Speed
Goths - Barrack built 25% faster (New TEAM Bonus)
Goths - Population Limit +25 (Instead of +10)
Goths - Given Stone Gates

Aztecs - Puma Spearman (Pikeman) Has area attack (Same as War Elephant) and has +10 HP
Aztecs - With Garland Wars the eagle warrior and elite get +20 HP

Byzantines & Saracens - Imperial Camel (+15 HP, +1 Standard Attack, -1 Bonus Cavalry Attack, +2 Melee Armour, +1 Pierce Armour)

Saracens - Heavy Camel -30 HP

Japanese - Elite Samurai Has area attack (-4 Attack Bonus vs Unique Units) Gold Cost +40
Japanese - Samurai 120 HP, 4 Attack, 4 Attack bonus vs unique (Created from Barracks) Food cost +10
Japanese - Trebuchet Pack/Unpack speed changed to slightly less than in the original.

Koreans - -1 Onager Range (Remember that Koreans also have +1 Team Range Bonus For Onagers)
Koreans - Elite War Wagon Stats been changed around (will need proper testing) (175 HP, 1 (Tile) Blast Radius, Acc 85% and 0.33, 3 Base Attack, +10 Attack vs Cavalry, +5 Attack vs buildings)


Other Changes


Starting Resources (RM) (DM will also have additional resources applied)

Food – 2000
Wood – 3000
Stone – 1300
Gold – 1000

Tribute Fee

Ally Tribute Fee At 25%

Map Resources

Forage Bush – x10 Food


Detailed Changes And Reasons For Change

See the attached excel datasheet.
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Information
Type:
Changes Game Play
Game Name:
Downloads:
17
Created By:
fobbix
Version:
1.0
Allowed in Rated Games:
No
Download Size:
2.21 MB
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