[1]
Displaying 1 - 2 out of 2 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:








AoKTS updates (82 users)

1.6 reward campaing (37 users)

Word Association (36 users)

CBA PathBlood 1.8.2 (34 users)

New Voobly Client 2.7 (26 users)

Age2hd installation was not dete... (25 users)

TIW 2020 Map votes (24 users)
Most active threads in past week:








Strange bug (6 posts)

THis record just pauses and im u... (5 posts)

Unable to spec 1.6 game data games (4 posts)

a problem in download (4 posts)

Nobody can play 1.6 anymore. (4 posts)

Elite skins for 1.6 (3 posts)

1.6 out of sync without player d... (2 posts)
[You must login to view link], 32 entrants, with similar style of COT with round robin at end.
Feedback on general format as well as maps would be nice.
Also, I'll arrange some badges to be made but wondered if any voobly membership prizes would be available.
And I'm putting together a home map pool and a map pack as well, so that along with brackets will be added in later
PS if anyone wants to be an admin/decision maker please feel free!
Thanks
Rules and Settings
Dates:
Round 1: 30th March – 5th April
Round 2: 6th April – 12th April
Round 3: 13th April – 19th April
Round 4: 20st April – 26th April
Round Robin – 27th April onwards
Spots : 32 (entry dependent)
Brackets:
..
..
..
Format & Settings:
The UK Championships will be played on Userpatch 1.4
It will consist of 2 stages: The knock out stage, final knockout stageand a round robin. The knockout stage will be Bo3 and will be single elimination. The final knockout stage will be Bo5 and is double-elimination. 6 players will qualify for the round robin. 4 from the winners bracket and 2 from the losers bracket. The round robin stage will be 5 games against each opponent, regardless of result.
Knockout stage
Rounds 1 & 2
Game 1: Map Pack – Mirror Civilisation
Game 2: Home map of the loser game 1
Game 3: Home map of winner of game 1
Once 2 games have been won, the final game does not need to be played.
Final Knockout stage
Round 3:
Game 1: Map Pack – Mirror Civilisation
Game 2: Light Random - Hidden
Game 3: Arabia – Mirror
Game 4: Home map of player who is losing
Game 5: Home map of other player
Round 4 (losers bracket)
Game 1: Map Pack – Mirror civilisation
Game 2: Migration – Hidden Civilisation
Game 3: Arabia – Mirror
Game 4: Home map of losing player
Game 5: Home map of other player
If 3 games are won, the remainder do not need to be played.
Round Robin
Game 1: Arabia – Huns
Game 2: Home map of loser of game 1
Game 3: Home map of winner of game 2
Game 4: Map pack – Mirror
Game 5: Arabia – Mirror
All 5 games are to be played in the round robin.
A home map can only be used once in the round robin stage, so 5 home maps are needed in total!
In all games, home maps are played with hidden civilisations.
Seeding:
Seeding will be based on Voobly 1v1 rating, as well as reputation and TG rating for players who mostly play team games. Players will be banded into seeds 1-4, 5-8, 9-16, 17-32 and 33-64 and the draw will random from those bands.
Prizes:
Voobly Badges + Membership?
Admins:
(uk)Riggs
(uk)Blotchedydoodah
Streaming and Spectators
If any official voobly streamer wants to stream the game, then please close to other spectators. Otherwise, everyone is welcome.
General Rules:
#01. Every participant must respect their opponent. Bad behavior (determined by staff) will result in a warning and may lead to an immediate disqualification of a player. Any racism or discrimination of any kind will not be tolerated
#02. A player must try their best to schedule and play their match against the opponent. If the staff determines that a player is trying to avoid scheduling and playing the tournament games, they are likely to receive an Admin Loss.
#03. If players cannot come to an agreement in scheduling their match, the Staff will analyze the situation and schedule in order to put a viable Admin Time to suit both players as much as possible.
#04. a) Smurfing and account sharing is not allowed. Any discovery of the mentioned will be severely punished.
#05. All games are by default to be played in the Voobly Tournament Lobby ( Link). If both players agree to play in another lobby on Voobly, that is accepted as well.
#06. a) In Round 1, 2 & 3 of the Qualification Stage, Immediately after two players have finished a match, the winning player has to rename his recorded games according to the rules and post them in the Uk Championships Recorded Games …..
#06. c) Before posting, the recorded game files must be renamed in the following format:
Game naming examples:
UKC Knockout R1 Riggs (POV) vs Easiest_AI G1 Arabia.mgz
UKC Round Robin Riggs (POV) vs Easiest_AI G1 Islands.mgz
Pack naming examples:
UKC Knockout R1 Riggs (POV) vs Easiest_AI.zip
UKC Round Robin Riggs (POV) vs Easiest_AI.zip
#07. a) Additional time to complete your games can only be given upon admin decision and additional time must be requested before Friday of the current week. All the games must be scheduled and confirmed by both players in the UK Championships scheduling forum ……… If it looks like the game is struggling to be scheduled, we may intervene.
#08. In case of disconnections, the game must be saved and restored. All of the mgz recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games.
If restoring is not possible, the recorded game should be provided, along with any additional information to the Administration of the UK Championship instantly. Subsequently, facts will be analyzed and a final decision made.
#9. Once two players have arranged and confirmed a time to play, the maximum waiting time is 20 minutes. If one of the players fails to arrive, the waiting player must take a screenshot showing[You must login to view link] (so the current time is clearly visible) with the Tournament Lobby Game Room, and post the screenshot in Admin Requests topic ……., with a link to the post in the Scheduling forums where the game time was arranged and confirmed. This way, tournament admins will know how long the player waited and upon Admins decision, and the player that did not come might get an Admin Loss for the games. Do not try to edit time arrangement posts in an attempt to get free wins, because our forum registers the exact date and hour of each edited post. Such actions are considered cheating, and the offender will be punished according to rules.
#10. If a game is not recorded, it must be replayed regardless of result and evidence of it.
#11 New rules can be added and current rules can be changed. However, Admins MUST inform the players about such changes in the Clash of the Titans Rules & Settings forum. All the latest additions in Rules / Settings will be in red.
#12. By signing-up for the tournament, you automatically agree with all the Tournament Rules and Settings.
2. Gaming Rules
#13. The game settings must be the following.
Game : Random Map
Map Style : Standard/Custom
Location : As specified in settings
Size : 2 player map
Difficulty : Standard
Resources : Standard
Population : 200
Game Speed : Normal
Reveal Map : Normal
Starting Age : Standard
Victory Condition : Conquest
Team Together : [X] Yes
All techs : [ ] No
Allow Cheats : [ ] No
Lock Teams : [X] Yes
Lock Speed : [X] Yes
Record Game : [X] Yes
Single Building Queue [SQ]
Multiple Building Queue [MQ]
#14. In the event of a no-TC start (Land Nomad, Nomad) - that is a start where players do not have Town Centers but only villagers:
a) the first buildings constructed must be either a Town Center or a Dock.
b) No Barracks, no Palisade Wall and no more than one House may be build until the first TC is up.
c) No TC fighting is allowed. If it happens the game must be replayed. Should the administration decide that a TC fight occurred intentionally, the player will receive an admin loss for that game.
d) No fighting is allowed until both player's TC is up.
e) If a player starts with a stuck villager he may decide to restart the game, but this must be said during the first 4 minutes. A restart requested due to a stuck villager does not count as one of the restarts awarded before a series.
e) If any issues arise then the intention of the player will be analysed and hopefully common sense will prevail.
#15. Restarts:
In all rounds of the tournament, players have one restart each.
A restart must be requested no longer than 4 minutes of game time after the start of the game(remember that this is shorter than real minutes). Games that are restarted must be included when posting recorded games of the match. When a game is restarted, the civilisations must be the same as in the previous attempt. If a restart is requested while playing the map pack, the map that was generated must be repeated by choosing the specific map that was played.
#16. If a player starts with a trapped villager, that means one or more villagers of that player are surrounded by objects and unable to leave that area. A player may request a restart within the first four gaming minutes by chatting explaining the situation and resigning. That game will be restarted and it will not count as the restart given to each player in #18. If a player lies about a trapped villager, they will receive an admin loss for that game.
#17. Any graphic changes that only affects the player's Age of Empires II: The Conquerors are allowed.
#18. Cheating is not allowed under any circumstances. Players doing any kind of cheating will be disqualified from the Clash of the Titans and banned from future AoCZone events, as well as the AoCZone forums.
#19. All the game settings provided in this post MUST be followed. Not following them may result in a penalties and in worst case disqualifications.