Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Civi-Split Mod
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This mod is simple. It will split some civilizations that are considered when they're in the same team, mostly because of the team bonuses. For example, in this mode:
-Persians and Teutons would never be in the same team. That's to avoid elephants with teuton bonus, it is just a pain to convert elephants with conversion resistance. It's so common to see persians going elephants in 4v4 BF when they have Teuton ally.
-Celts and Koreans would never be in the same team either. Celts are already overpowered, their Siege Onager owns in post-imp. With that +1 extra range they become even harder to deal with, so no, Celts and Korean cannot be in the same team.
-Britons and Goth would never be in the same team... really need explain why? The best archery in the game together with the most massed infantary. That's really hard to deal with. It is just time until they own enemy.
-Saracens and would never be in the same team of Teuton nor Franks. By doing that, you gives one chance to the team without Saracens to get Teuton or Franks, which have counter for Mamelukes, Teuton Knight and Axeman, respectively.
-Viking and Aztecs would never be in the same team. This time, not because they're strong together, but because they're very weak and have few to offer in post-imp. By having two suck post-imp civis mean nearly a lost in post-imp battles, so your team would never have two of them.
Above are some of the main civi-combos that puts a team in high advantage over other, but there are some others less important, which you could mention anyway. Share your opinion about this mod.
Having Persians, Teutons, Celts and Koreans in the same team is not perfect, for example.
But deciding which Civ combinations are over-powered and which are not is discretionary and many players may not agree on all Combinations.
Better way to avoid having unbalanced civ combinations is just to play with Mirror Civs.
But deciding which Civ combinations are over-powered and which are not is discretionary and many players may not agree on all Combinations.
Better way to avoid having unbalanced civ combinations is just to play with Mirror Civs.
If you had read anything about what he said, you would understand he is not talking about CBA nor Custom Scenarios.
@f1reboy
This idea has been discussed many times and sometimes people have stepped up, but this is not ordinary modding, it is much more than that. So, I cannot say for sure, if anybody is making one right now or not. Best thing to do is just play the game and have fun.
I would have done that, if I had found the threads. Spent quite a long time browsing through the forums, did not find them though.