Grave Blood Random Edit?

 bukayosaka


Join Date: 9 January 2016
Posts:1083
Posted 19 April 2016 - 10:00 pm
I suggest that graves be edited with the following changes:

Disable Masonry/Fortified/Walls/Architecture
Add a mini panic for wonder area only.
Link | Reply | Quote
 ['RB']Dan


Join Date: 17 May 2012
Posts:7308
Posted 19 April 2016 - 10:08 pm
shut up already
Link | Reply | Quote
 brbsometime_


Join Date: 18 March 2014
Posts:240
Posted 19 April 2016 - 10:14 pm
remove grave/woa ;slap
Link | Reply | Quote
 [Eot_]Buzzworl


Join Date: 23 April 2011
Posts:2657
Posted 19 April 2016 - 11:08 pm
['RB']Dan wrote:
shut up already
Link | Reply | Quote
 [7th]x4AwaKeNg


Join Date: 15 October 2013
Posts:1330
Edited 19 April 2016 - 11:13 pm by [7th]x4AwaKeNg
I thnk first thing need to edit is spawns
Link | Reply | Quote
 23RaidingParty


Join Date: 27 May 2008
Posts:2265
Posted 20 April 2016 - 12:17 am
grave is extremely well made, no edits at all needed
Link | Reply | Quote
 [Eot_]DJ


Join Date: 22 August 2010
Posts:2796
Posted 20 April 2016 - 12:35 am
['RB']Dan wrote:
shut up already
Link | Reply | Quote
 bukayosaka


Join Date: 9 January 2016
Posts:1083
Posted 20 April 2016 - 12:41 am
Eot **** off, nobody actually wants you in this community. Just because 7th have been grabbing the headlines recently doesn't make you any less of a bunch of ****s.
Link | Reply | Quote
 Dej4Vu


Join Date: 24 October 2013
Posts:3115
Posted 20 April 2016 - 1:15 am
24. this map dont need any fix :S
Link | Reply | Quote
 bukayosaka


Join Date: 9 January 2016
Posts:1083
Posted 20 April 2016 - 1:17 am
Dej4Vu wrote:
24. this map dont need any fix :S


Not fix, a random edit.


We play Graves Huns if we want a faster game usually. Removing building upgrades seems like the best move. I feel making it all tech would ruin the map but that is an option.
Link | Reply | Quote
 Dej4Vu


Join Date: 24 October 2013
Posts:3115
Posted 20 April 2016 - 1:23 am
u played 1v1? if u remové those techs will make them so weak for TG
Link | Reply | Quote
 Dej4Vu


Join Date: 24 October 2013
Posts:3115
Edited 20 April 2016 - 1:28 am by Dej4Vu
from my viewpoint adding an extra panic(need to buy it, but expensive ex: 1k of every res) would be good
Link | Reply | Quote
 bukayosaka


Join Date: 9 January 2016
Posts:1083
Posted 20 April 2016 - 1:51 am
Dej4Vu wrote:
from my viewpoint adding an extra panic(need to buy it, but expensive ex: 1k of every res) would be good


That would be too much of a change IMO.

I don't care if Graves was added as it is, I like graves as it is. If the consensus is that Graves is fine then it should be added.
Link | Reply | Quote
 Dej4Vu


Join Date: 24 October 2013
Posts:3115
Posted 20 April 2016 - 1:57 am
its only a suggestion ;P, lets see if some ppl agree on this too or want another one better
Link | Reply | Quote
 [ViCiouS]H00dluM


Join Date: 29 June 2007
Posts:919
Posted 20 April 2016 - 2:27 am
additional panic?? It is already a map with long games that would just exponentially increase the length of the games. I would not recommend or support that.

remove techs? play huns then

Change the map? it is the most balanced map set up on all of voobly


Link | Reply | Quote
[1]23
Displaying 1 - 15 out of 31 posts
Forum Jump:
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests

目前最热门的是: