Community Forums > Voobly General > Tournament Archive > 2v2 Europe : The Icey Challenge

2v2 Europe : The Icey Challenge

 FishB4Stone


Join Date: 4 June 2016
Posts:63
Edited 13 September 2016 - 1:50 am by RuFF_MoCro
$$ Europe 2v2 Tournament $$


Current Maximum Prize pool : 200$

Announcement


VCOM is grateful to announce a Europe 2v2 Tournament which is a very well played old school map of CS. The tournament will be hosted by FishB4Stone | Icey and will be assisted by Anik3t. We would invite all the players from CS lobby , MS Lobby as well as NPL to play in this tournament and support this elegant map. We as a team will try our best to make everything out of this tournament and make it the best one in the history of Europe Tournaments :)

[ViCiouS]Marauder Has graciously donated an additional $100.
Bringing our grand total to $200
;good

Settings

  • Map: =V=Europe 2v2
  • Speed: Fast
  • Starting Age: Standard
  • Resources: Standard
  • Lock Speed/Teams
  • Victory: Conquest
  • Reveal Map: Normal
  • Record Game: YES
  • Cheats DISABLED!
  • All Tech DISABLED!

    NB! It is your duty to make sure the Game Settings are correct!


    Dates and Sign Ups


  • The sign ups will be started after 5th of August and will be there till 15th of August.
  • Kindly follow the Sign Up Thread
  • The dates and information about scheduling will be made afterwards.

    Rounds


  • We hope for an early 16 Brackets Participation (32 Players).
  • Round 1,2 Etc. BO 3 ( 3 Mirror
  • The semi finals and finals will be Best of Five 3 Mirror, 2 Pick Civs Mirror

    Prizes


  • 24+ Participation
    ;1st Each Player 25 $ and Profile Awards
    ;2nd 3 Months Silver and profile Awards
  • 32+ Participation
    ;1st Each player 36 $ and profile Awards
    ;2nd 3 months Silver and Profile Awards
    ;3rd 1 Month Silver and Profile Award
  • 64+ Participation
    ;1st Each Player 50 $ and Profile Awards
    ;2nd 6 Month Silver and Profile Award
    ;3rd 3 Month Silver and profile Award

    The Prizes are a subject to change according to number of Sign Ups and other donations.


    Rules



    Dropping and Lag Rules

    • If a player disconnects, the game will be resumed.
    • If the game cannot be resumed we will try to view the recorded game. If one player/team was going to win without any doubt they will be awarded the win. If there was no obvious winner then the game will be replayed with the exact same settings.
    • If the same player constantly disconnects, they/their team will forfeit and the other player/team will progress to the next round. The exception to this rule is if the tournament has not progressed past the first round. A replacement can then be added to the offending team.
    • If a player is causing unplayable lag and can clearly be proven as the sole cause of the lag then that player may be disqualified.

    Pausing Rules

    Each team/player can pause once in game for a total of 5 minutes. Other players are not allowed to unpause until they are sure that that everyone has returned. Any player who has paused for longer than this period, without the permission of the other player/team, will be asked to unpause or an admin win will be granted to the other player/team. Players who repeatedly unpause before the 5 minutes is up will cause an admin win to be granted to the other player/team. A pause will be allowed to exceed 5 minutes if the player if communicating with a tournament organizer.

    Language Rules
    • Discrimination in any form is not tolerated. A violation of this rule can result in disqualification. Keep in mind that there are official rules related to this concern.
    • Simple trash talk is allowed since it has always been part of competitive activities such as sports or games. Keeping it to a minimum would be nice though.

    VCOM Host Rulings

    Any and all rules may be changed by the tournament organizers on or before the night. All rulings by the official VCOM tournament organizers are final.
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 Anik3t


Join Date: 20 October 2013
Posts:2009
Posted 1 August 2016 - 11:34 am
Will be glad to see a MS - CS clash again over the fields of europe. ;flowers
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 [ViCiouS]CarbonCarousel


Join Date: 11 May 2015
Posts:141
Posted 1 August 2016 - 11:57 am
this is great for CS. kudos to you for throwing this event. maybe some ViCiouS players will come out of the woodwork to take that first place prize money from you guys.
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 ['RB']nhoobish


Join Date: 8 August 2010
Posts:3314
Posted 1 August 2016 - 12:33 pm
Spicey!
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 boro_robo


Join Date: 15 June 2016
Posts:311
Edited 1 August 2016 - 2:30 pm by boro_robo
can teams have 3 players for easier scheduling?

also link to map download, plz ty ;flowers
Quote:
If a player is causing unplayable lag and can clearly be proven as the sole cause of the lag then that player may be disqualified.

How do you define unplayable lag?
Plenty of people complain that australian lag is bad, but it's certainly playable for me
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 Anik3t


Join Date: 20 October 2013
Posts:2009
Posted 1 August 2016 - 2:42 pm
boro_robo wrote:
can teams have 3 players for easier scheduling?

also link to map download, plz ty ;flowers
No having three will make two teams of six and we can have 3 teams. And euro has not that much pop so cant be that way.
Map link added.

Quote:
How do you define unplayable lag?
Plenty of people complain that australian lag is bad, but it's certainly playable for me
Need correction to this rule as this was meant for CS mostly.. And also lag issues are hard to moderate. So will be making a detailed discussion over how to complain for a lag.
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 boro_robo


Join Date: 15 June 2016
Posts:311
Edited 1 August 2016 - 3:08 pm by boro_robo
i meant 3 players in the team, but only 2 play in each game.

eg. IOC has teams of 4-6 players for a 3v3 tournament, so there are less AWs

Any explanation on how the map works. ie are players set colours (team 1 blue+red, team 2 green+yellow)?

What decides which player spawns where? is host always in one spot, or is it decided by colour?
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 Anik3t


Join Date: 20 October 2013
Posts:2009
Posted 1 August 2016 - 3:57 pm
boro_robo wrote:
i meant 3 players in the team, but only 2 play in each game.

eg. IOC has teams of 4-6 players for a 3v3 tournament, so there are less AWs

Any explanation on how the map works. ie are players set colours (team 1 blue+red, team 2 green+yellow)?

What decides which player spawns where? is host always in one spot, or is it decided by colour?
Regarding that 3 player thing , it cant be done as there can be mess up on taking the awards . As 50/100 $ divided by 3 will become less. Regarding the Map : Color should be 1234 and its random spawn on a map from fixed eight locations. That is you will be getting one out of those fixed locations. You can download and check out the map for the locations .
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 ['RB']Dan


Join Date: 17 May 2012
Posts:7308
Posted 1 August 2016 - 4:39 pm
boro_robo wrote:
i meant 3 players in the team, but only 2 play in each game.

eg. IOC has teams of 4-6 players for a 3v3 tournament, so there are less AWs

Any explanation on how the map works. ie are players set colours (team 1 blue+red, team 2 green+yellow)?

What decides which player spawns where? is host always in one spot, or is it decided by colour?

europe 2v2 map

no idea why hes talking about 8 locations when the tournament is using the 6p map but let me give you a quick explanations of the locations

uk - one of the two locations that you can consider a island but still is connected to the main land by shallows
it has two location that you can land on and is very limited in build space if you end up losing sea

france - has about 4 ways to enter the base and multiple landing spots but has more room to expand and very tight pathways out of the base

spain - the biggest area to build on and has 3 spots to land on and multiple pathways into the base which makes it harder to defend then other bases

africa - the second island that has two crossing but narrow building space which makes it harder to build if lost sea but is filled with resources

italy - one of the two locations that is closest to a different location(greece) with multiple ways to enter and landing spots but a lot of building space if needed

greece - same as italy but has more safe building spots compared to italy and is one of the easiest spots to boom



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 [ViCiouS]Marauder


Join Date: 19 December 2009
Posts:4071
Posted 1 August 2016 - 6:22 pm
Well no one completed his other challenges.....

I will chip in $100 to this tournament
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 Icey


Join Date: 24 June 2007
Posts:1975
Posted 1 August 2016 - 6:49 pm
Nice!!!
Lets get the boys in here
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 Anik3t


Join Date: 20 October 2013
Posts:2009
Posted 1 August 2016 - 7:16 pm
Off topics will be deleted !!!
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 FishB4Stone


Join Date: 4 June 2016
Posts:63
Edited 1 August 2016 - 8:00 pm by FishB4Stone
Well no one completed his other challenges.....

I will chip in $100 to this tournament

well ill bump it to $200!!!!!1 ;w00t ;flowers
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 KhalidIbnWaalid


Join Date: 1 March 2013
Posts:275
Posted 1 August 2016 - 11:08 pm
why explored?
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 [7th]x4AwaKeNg


Join Date: 15 October 2013
Posts:1330
Posted 1 August 2016 - 11:10 pm
I wanna see cs map have cash prize,only rm getting 24,anyway hf guys,I think winners are known


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