Patch 1.4 RC with WK galley bug

 [JB8]Deagle25


Posted 4 July 2018 - 2:50 am
Hello everyone,

I just played a game of AoE 2 with the WololoKingdoms and made a galley. A ship. To my surprise the galley could not only help me out on water, but also went on land and could enter any field other units can go. I am not sure if it is a known bug because of patch 1.4 RC, so I guessed it should be reported. The galley will be moving around at around 30 minutes or a little later. The recording is in attachment 1.

On another date, I played with the x9 tech mod on patch 1.5.7 Beta R7 , in which for everyone, everything was fine except for me. I don't know if it should be posted here, but I guessed I may as well just do it? In there, the trees at my base won't be cut, while all others are just fine. The recording is in attachment 2.
If the second one is not to be posted here, I am sincerely sorry, so please delete it then.

I wish you a nice day,
Deagle
Attachments:
rec.20180704-010000.mgz (file size: 1.54 MB)
rec.20180623-232418.mgz (file size: 806.78 KB)
Link | Reply | Quote
 [Straya]robo_boro


Posted 4 July 2018 - 5:19 am
Wolokingdoms requires userpatch 1.5


Link | Reply | Quote
[1]
Displaying 1 - 2 out of 2 posts
Forum Jump:
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests

What's popular right now: