Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Modification No Bug No Random with alliy vision
[1]
Displaying 1 - 11 out of 11 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
Dân số hiện tại:
AoKTS updates (51 Người chơi)
Word Association (40 Người chơi)
1.6 reward campaing (39 Người chơi)
CBA PathBlood 1.8.0 (32 Người chơi)
TDI-Trees for Age of Empires II:... (26 Người chơi)
New CBA Hero now supports HD / D... (11 Người chơi)
"Unable to join game" (10 Người chơi)
Chủ đề tích cực nhất tuần qua:
thread on autosave (8 Bài viết)
Setting up port forwarding in ro... (4 Bài viết)
Cannot advance the speed of the ... (3 Bài viết)
crash (3 Bài viết)
ROMANOS BUG (3 Bài viết)
Even another player faced a prob... (2 Bài viết)
1.6 patch lot of bugs. (2 Bài viết)
Random removed for make it more skilled
Monk's wrong values fixed (were +2.4 agains of written +3)
Now all techs affects monks without relics too
Turkish team bonus now affects elite jans and, elitle turtle ships and turtle ships
Now chemistry affects all arrows
Vikings were obliviosly weak vs cavalry - got halbs
Huns had no chance vs gun + camel civs in fair late game - got champs, arbalets and grades in blacksmith; tarkans speed increased
Mayans were obliviosly weak vs byzanties - got archer +2 damage vs cavalry, but el dorado, elite plumb techs costs +100 food +400 gold and +300 food; plumb costs +10 wood and +10 gold
Treb doesnt miss
Bombardas, bombard towers, cannon galeons, elite canon galeons and trebs missile faster
Bombard tower +2 range
Teutons have no more 2 hand saw
Teutonic team bonus fixed - no longer overrides Faith technology
Treadmill Crane removed from Huns technology tree
Tarkan +15 hp, elite tarkan +5 hp
Teutons got bracer tech in blacksmith
Franks foragers work 25% faster.
Spanish stoneminers work 25% faster.
Increased spanich bombardas and cannoners bonus - -20% reload time now, also affects cannon galeons
Mongols got dry dock
Teutons lost archers ring armor
Chemistry doesnt make mangonel's and siege onager's missiles slower
Jaguar warriors +10% of movement speed
Chu ko nu, plumb trained faster
Longbow -5% reload time now
Elite jaguar upgrade costs +300 gold.
Elite cataphract upgrade costs +200 gold.
Stone wall has 800 hp and gets more in castle age.
Decreased trade carts and trade ships collisions
Increased bombardas fire rate for 8.(3)%
Against of accuracy huns trebs got +100 hp
Now each upgrade of onager makes missiles speed faster - +20% and +11.9048% (earlier only once +20%)
IMPORTANT: Some of these fixes known in DE or seems to them much
https://www.voobly.com/gamemods/mod/1401/No-Bug-No-Random---Allied-Vision
Who download, replace old version please