Community Forums > Voobly Community > Other Games > Age Of Mythology > Carnivora Wars - Bug report & feedback
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Carnivora Wars is a new scenario that provides a fun battling experience on the water. Players have infinite uses of the Carnivora god power and fight each other using Carnivoras with the ultimate goal to assassinate the Queen Turtles of their opponents. Additionally, players have some special units they can use to achieve this goal. Carnivora Wars is suitable for a FFA and 2v2 format, with an observer feature accessible through player 5. You can download the scenario here.
Whoever loses his Queen Turtle, loses the game, so make sure you protect her well. As said above, Carnivora Wars contains some special units as well. Players have the following units at their disposal:
Carnivora: a base unit that only shows its power in high numbers.
General Servant: a special unit that is amazing at clearing reefs of Carnivoras.
Marshal Elver: a special unit that is fragile, but excellent at sniping other special units.
Queen Turtle: a special unit that is both powerful and beefy, but loses its strength when its accompanied special units die.
Have you been playing Carnivora Wars and do you have some feedback or would you like to report a bug? You can do that below. Your comment will be much appreciated.
A map overview
Amazing visuals
The throne room
Example battle
A Carnivora ready for battle
A reef of Carnivoras
Carnivoras chilling by a waterfall
Bugfixes
*Changed a few triggers under the hood to make the scenario less prone to out of syncing. The scenario behaves exactly the same as in version 1.0. It is just built slightly differently.
Bugfixes
*Changed another trigger that increased the risk of the game going out of sync. The change does not affect the gameplay.