1.6 new bug Feb 25

 _Samantha__


Join Date: 28 August 2024
Posts:6
Posted 15 February 2025 - 4:31 am
after the recent upgrade noticing below bugs

1. upgrades like loom, and blacksmit upgrades shows twice. like if we click loom twice then two times loom gets queued. and when one loom completes the second loom starts.

2. for some reason when we start a game all civs are defaulted to armenians. cant change to random civs as it automaticallty changes to a civ
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 +pablo@voobly

Community Patch Developer


Join Date: 30 November 2018
Posts:2189
Posted 15 February 2025 - 9:59 am
The bug with the technologies is a side effect of the triple tech mode. I thought I had fixed it but it seems I missed a bit of code to change. It is fully solved now.

I can not reproduce the error you have with the civ selection. We now have new options of random selection but all is working fine. Do you have both mod and patch properly installed and updated?
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 +chris@voobly

Voobly Team


Join Date: 3 October 2007
Posts:39291
Posted 15 February 2025 - 12:43 pm
You are probably still running the old patch. Please re-enter the game lobby and wait for the download to complete.
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 _Samantha__


Join Date: 28 August 2024
Posts:6
Edited 15 February 2025 - 11:58 pm by _Samantha__
the problem 1 mentioned above still exists.

problem 2 - have not seen again so far

noticing another problem 3- the game is lagging a lot. all pings are green, still lags, first i ignored thinking its because of the players. but now like like 7 out of 10 game lags even with all green pings. we wait for like over an hr to get the right players and we have to save it most of the time cos of lags.

Do you have both mod and patch properly installed and updated? - i play only 1.6 (starting thinking to try 1.5 as 1.6 is becoming unplayable, it was kinda stable before this recent update 1-2 days ago) so its always updated. and it gets updated when we start voobly too. also if its not updated the room cannot be rated ( i host always)
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 +pablo@voobly

Community Patch Developer


Join Date: 30 November 2018
Posts:2189
Posted 16 February 2025 - 12:41 am
Didn't say the fix was public.

The changes we introduced with the patch the other day are only related to the random civ selection. Once the game starts, there's no new code being executed. This means that the lag issue shouldn't be related to the update.
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 _Samantha__


Join Date: 28 August 2024
Posts:6
Posted 17 February 2025 - 5:44 pm
update on random civ selection issue.

in the recent 2 games i noticed that. player 8 defaults to armenian civ and he was not able to change to random civ.

other players were ok


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