Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > that new phat blood map is absolute shit
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The only thing I like is the mini hills so they cannot hit and run as easy.
1) The hills outside gate are TOO low. the guy i was against camped in his gate and almost raped me while I had range.
2) The powered tower in midd is a bit ridiculous... better outside gate. (i do like the lower HP tho)
Look at teals position... They can sneak in the side and attack tower... They have never been able to do that before..
And on top of that no fortified walls? thats **** ...
You would always rush till khanz and wall up at feudal and get powerup...............
Thats the whole point, because you could not get 4v1ed
By the time khans and powerups start.... Fortified walls are neeeded.
Thats like playing khanz without fortified walls two hits and the wall is dead
new map is ABSOLUTE ****. ****ing terrible.
Blue has such an insane advantage over red its not even funny.
If red doesent make it to his hill in time (black screen), or in my case archer coming off spawn or something... theres nothing I can do, im ****ed.
Blue can run back to the hill between him and green at least. Red is straight ****ed.
Red needs a raised area infront of his base
I tottally understand what ben was trying to accomplish..I just feel it kind of backfired a little bit.
Wait, what? :s