Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > 3x Technologies / Civilization Bonusses MOD:
3x Technologies / Civilization Bonusses MOD:Subscribe
| |||
Posted 4 September 2012 - 11:25 pm Thanks im thinking these days to continue this mod and improve several things and rebalance abit like frank paladin hp and also improve bonusses that werent enhanced like the maya resources that last longer | |||
Link | Reply | Quote |
| |||
Posted 9 July 2013 - 4:31 am This can be fun to try or test, but should not be used in actual game play. It creates huge imbalance in certain maps and games. | |||
Link | Reply | Quote |
| |||
Posted 17 July 2013 - 9:58 am Good luck | |||
Link | Reply | Quote |
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:
1.6 reward campaing (72 users)
Word Association (57 users)
CBA PathBlood 1.8.0 (52 users)
AoKTS updates (51 users)
Photos of Voobly Players (28 users)
CBA HERO v18 (21 users)
New CBA Hero now supports HD / D... (13 users)
Most active threads in past week:
1.6 not working with me anymore... (9 posts)
New CS EVENT (7 posts)
Error al lanzar la partida (5 posts)
Setting up port forwarding in ro... (5 posts)
i can't play in new player (3 posts)
1.6 EASY SYNC ERROR (3 posts)
Idle TC and quick classical vs E... (3 posts)