Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > RCB poll, new king reward
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no one want to update this map anymore, why wont you do it ? I will reward you with a "thank you" ^^
I am working on it but as I said likely wont be done for a few weeks to a month.
And I was told by nhoobish about logistica. I will address it in f12.
Also, just convince the mods to give me free platinum or something. And thank yous are good too.
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It may error and give it to the wrong player so it won't be implemented. It was a good idea though.
thats a poll man, maybe you dont see the point, but 80% of rcb players saw it and the ones who voted no, didnt argue very well or didnt argue at all.
After 20 raze make new raze triggers that create a king in a new area on the map (likely next to p6/p7 base. In this area have it create and task a king to a place 10 or so squares away, however also have another set of triggers to remove the king once it gets 6-7 squares in. Thereafter when a pyramid is destroyed you can, in that instant detect who received the raze king and deactivate the remove king trigger for that player, however then you'd need to time it right so only one king could get to the top area and it'd activate the remove trigger thereafter again. Then when it does reach the top it'd transfer a king to the bottom store to reward the player the actual king.
Someone else still needs to do this. I'm willing to discuss editing just not edit it myself.
When the guy lose his pyramid, you check which player got the raze in last against him, then you give him a king. (Even TWO sound cool ^^)
If there are two or more players who got raze in same time against him, then nobody get kings. Then in VERY rare situation players won't get the reward, which is not a big problem, it's a lot more usual that your enemy deletes his pyra himself because he don't want you get a king lol...
With this system players will never get the reward if they don't raze the pyramid themselves, 100% efficient if well made i think, that's the most important.
When the guy lose his pyramid, you check which player got the raze in last against him, then you give him a king. (Even TWO sound cool ^^)
If there are two or more players who got raze in same time against him, then nobody get kings. Then in VERY rare situation players won't get the reward, which is not a big problem, it's a lot more usual that your enemy deletes his pyra himself because he don't want you get a king lol...
With this system players will never get the reward if they don't raze the pyramid themselves, 100% efficient if well made i think, that's the most important.
I nominate you to take over editing. http://www.voobly.com/forum/thread/199120