Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Age of Galactica - mod GUIDE
4 User(s) are reading this topic (in the past 30 minutes)
0 members, 4 guests
0 members, 4 guests
What's popular right now:
AoKTS updates (82 users)
Word Association (76 users)
CBA PathBlood 1.8.0 (67 users)
1.6 reward campaing (62 users)
TIW 2020 Map votes (35 users)
Photos of Voobly Players (27 users)
New CBA Hero now supports HD / D... (26 users)
Most active threads in past week:
Restore Problem (12 posts)
Old VCOM/Tournament forums (7 posts)
Can't launch AoM T (6 posts)
Please resume patch development ... (6 posts)
AOM Error "Unsupported Grap... (6 posts)
Cant join voobly to play = Direx... (4 posts)
Voobly disappearing without erro... (3 posts)
this mod is simple fantastic!!!
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. I tried it in Sheep vs Wolf with Holes, but sadly it's not doing it. Here I use other gatherer command. i guess this stuff hiding in the exe codes.
2. This mechanism need the exe file editing (what I don't know how to do). The quickjump works only with few building, (the original ones), just different graphics and stats (like the Planetary Center as TC, Fortified Planet as Castle, Spaceship Factory as Dock and Trading Planet as Market).