Community Forums > Voobly Community > Age of Empires II: The Conquerors > Random Map > 1.6 Community Patch Random Map Scripting
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Are there anything new to the RM generator in the community patch besides the changes already present on 1.5 UP? If there are new changes, where can i look at them? I've seen new functionalities in the RM generator added in AoE2 DE, are they also included in 1.6 CP?
Are there any guides or guidelines for 1.6 DE RM scripting? I would like to maybe contribute in the updating of current maps for 1.6, as some of the official maps seem kinda off with the current DE versions.
And also, I'm not able to find Arena and Nomad versions of 1.6 in the map packs. Are there any available, or are the old ones used to play?
Thanks in advance. Kudos to the developers of 1.6 CP. You've done a lot of work to add quality of life updates for those who can't afford a new PC.
EDIT: Typo.
As for the guides, the best one and most up to date is the following:
[You must login to view link]
There are no new functionalities created for the patch. The most I've developed are some ways to have fixed position maps:
[You must login to view link]
If you have any questions or ideas, feel free to contact me.
I see now... They where always there named as AV and FP. And where can i find the actual script files of those maps? I cannot find them in the "[You must login to view link]" folder inside "1.6 Game Data" folder or anywhere else i looked.
The scripts are in the data folder, inside the file "gamedata_x1.drs", the smallest of the two drs files there, the other contains graphics.
You'll need turtlepack to open it:
[You must login to view link]
Maps are from file 54201 to 54228. if you click on "Edit Data" you can copy the text and create a standalone rms file for you to test on.
Hehe. I did not make the correct question at the beginning. But nice, now i know where to find them. Thanks