Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > Rambit CB Gold
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thx
-double spawn/ possible to spawn 2 different or even same heroes
-towers in middle fair and evenly spaced
-charlemagne costs 4
-archer civs less kings to start
-gates/walls/towers on path from each base fair and evenly spaced
-Stopped crashing from buying global with too many units
-stopped crashing from pyramid destroyed with too many units/buildings
-fixed and added more triggers for tasking kings to stop king blocking
-castles still created when enemy units blocking area
-filled n haystacks in castle area to stop unit glitches
-haystacks on each half of base removable by player
-trigger to stop spawn blocking if many enemy units crowded on spawn
-fixed bug so doesn’t remove spawn point selector with certain civs
-moved spawning back 1 space so units can get around back of castles/haystacks
-spawn point selector easier, more clear/understandable
-more hp buyable for transport ship
-4 new spawning heroes
-villager costs 6, but good civs (like persains) lose some stone
Could it please be rated ?