Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > LN Patch
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Huns have always been disadvantaged in LN. I think this is a good idea.
Then don't use it... I doubt more than a handful LN players will use it though.
Huns have always been disadvantaged in LN. I think this is a good idea.
I dont know what kind of english u speak.. but where did i say i cant notice the difference? Or did i say the disadvantages and advantages make this map more interesting.. Whats the difference between huns and other civs, and china and other civs? Chinas has as big of advantage as huns have disadvantage.. So if u wanna modify huns to not being weakest(even if i dont consider them weakest in a team game at all), then you should modify china to not be strongest..... I think its noob thinking, this idea..
I agree with alot ppl said, huns can be a good civ on LN if they have an awesome start, but they are also no where near as good as a normal civ with the same start.
I might try this out.
If you don't like it, don't play it...
If u cry huns are at a disadvantage... then you don't know how to play them.
Stop lowering the bar for the noobs that are lazy to learn the game.
Huns have a lot of advantages, just most of u noobs out there don't want to learn them. In TGs huns are not a disadvantage, they are just a constraint on the possible things your team can do just like korea or byz or any other slow civ.
Here is me 1vs2 vs 1650+ on fixed... if I can do it anyone can.
http://www.voobly.com/match/view/5518094