=V= CBA v7

 [ Xs ]SakibiHabibii


Join Date: 5 October 2007
Posts:1
Posted 4 July 2010 - 6:14 pm
add an on and off button for spawning villagers
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 Aegean_


Join Date: 6 November 2009
Posts:6
Posted 4 July 2010 - 11:30 pm
about anticamping feature ...its perfect.....

coz in case like say ur sara n opponent is huns he ll jus stay back in his base d whole time

now even huns isnt walled u cant do a **** coz mames die like anything in front of castles

lol and how exactly this feature will help you in that case?
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 T3nchy


Join Date: 30 June 2007
Posts:151
Posted 5 July 2010 - 12:12 pm
Yea the new anti camp feature is alittle secsative atm, this is only the first test of it because i needed the public to do the testing to see how it went.
I will address this issue ASAP
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 JusT_PrO


Join Date: 10 July 2010
Posts:2
Posted 10 July 2010 - 10:19 pm
game !
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 Luar_to


Join Date: 28 May 2010
Posts:46
Edited 11 July 2010 - 7:07 am by Luar_to
GOTHS WITH STONE WALL?

WHAT THE HELL
WHY DONT GIVE CAMELS TO VIKINGS?
OR PALADINS TO TURKS

PLEASE DONT MODIFY ORIGINALS TECHS FOR CIVS


AND BACK WONDERSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
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 [Risk]brisky


Join Date: 14 February 2010
Posts:1
Posted 11 July 2010 - 7:09 pm
I second the add back wonders, but I think you took them out because you needed the wonders built stat for something.

Also stop limiting resources. I had a 3v3 game the other night http://voobly.com/match/view/3199989 were everyone ran out of resources. Then my teammate quits because he has no food or gold. So now its 2v3, but since I was imp persian, we were able to win 2v3.

Also in FFA, if you have an 8 person game, the limited resources run out before you are down to 3 people and also, people just camp because they dont want to waste resources.

PLEASE add more resources or add an FFA mode with more resources. It could even be a king on flag option for host to select at start of game.
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 GaijinSamurai


Join Date: 6 January 2010
Posts:1177
Posted 12 July 2010 - 7:10 pm
How about adding a trigger to send out a message when if someone has 0 wood? This would cause it to be obvious who has synced the game if it doesn't show a name, and they can't claim it was just a game error.
For those who don't know the sync tool that everyone uses lowers peoples wood to 0.
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 [ViCiouS]____Tom____


Join Date: 24 July 2007
Posts:1716
Edited 14 July 2010 - 5:11 am by [ViCiouS]____Tom____
That tool could easily be changed if he makes that trigger though so there isn't much of a point.

And how about you rethink the design of map to fix camping instead of creating elaborate systems that will fail 95% of the time.
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 GaijinSamurai


Join Date: 6 January 2010
Posts:1177
Posted 14 July 2010 - 5:20 am
That tool could easily be changed if he makes that trigger though so there isn't much of a point.

And how about you rethink the design of map to fix camping instead of creating elaborate systems that will fail 95% of the time.
You really think there is anyone with the know how willing to change it?
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 T3nchy


Join Date: 30 June 2007
Posts:151
Posted 21 July 2010 - 1:07 pm
[7th]GaijinSamurai, please message me on the client, we can talk about this
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 Milhao


Join Date: 23 September 2009
Posts:86
Posted 23 July 2010 - 6:30 am
I have tested it, but I couldn't make walls w/ goths...

and on 1v1 mongols war, the spawn on player2 was everytime off...
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 RIP_TreasoN_


Join Date: 4 May 2009
Posts:2974
Posted 2 August 2010 - 3:59 pm
agreed, hey Tenchy is a gay chav. what? lol
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 RIP_TreasoN_


Join Date: 4 May 2009
Posts:2974
Posted 2 August 2010 - 3:59 pm
agreed, hey Tenchy is a gay chav. what? lol
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 UserID145515


Join Date: 21 September 2008
Posts:1593
Posted 2 August 2010 - 6:19 pm
u smoking something?
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 [ViCiouS]____Tom____


Join Date: 24 July 2007
Posts:1716
Posted 4 August 2010 - 3:39 am
Only some spots would palisades turn to stone walls for Goths in this version, but I guess it's not supported so I'm not sure why you bothered trying it anyway.


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