Age of Empires II: The Conquerors > Game Mods > smooth balanced FFA rules
in addition to LN FFA Rules;
General Changes
Onagers can cut forest
Outposts cost 60 wood
Civilisation Changes
Aztecs: Start without loom: W:200 F:150 G:100 S:225
Jaguars are as fast as Berserks
China: Starting resources: W:100 F: 50 G: 0 S:125
%5 more efficient farmers
only Chinese Heavy Scorpions' minimum range changed to 1 instead of 2
Huns: Starting resources: W: 200 F: 150 G:50 S:100
Tarkans have the same anticavalry armor that catapracts have(for elite ones too)
Koreans: Foragers work +%30 faster, fishers work rate +%100
Mayans: Starting resources: W:150 F:150 G:100 S:200
Persians: Starting resources: W:250 F:250 G:50 S:200
Teutons: increased ram speed (upper limit: 1 for battering or capped ram with 5 infantry) and garrison capacity
Vikings: Pikeman hitpoint increased 10
smooth balanced FFA rulesby TarKhaN - 26 downloads |
in addition to LN FFA Rules;
General Changes
Onagers can cut forest
Outposts cost 60 wood
Civilisation Changes
Aztecs: Start without loom: W:200 F:150 G:100 S:225
Jaguars are as fast as Berserks
China: Starting resources: W:100 F: 50 G: 0 S:125
%5 more efficient farmers
only Chinese Heavy Scorpions' minimum range changed to 1 instead of 2
Huns: Starting resources: W: 200 F: 150 G:50 S:100
Tarkans have the same anticavalry armor that catapracts have(for elite ones too)
Koreans: Foragers work +%30 faster, fishers work rate +%100
Mayans: Starting resources: W:150 F:150 G:100 S:200
Persians: Starting resources: W:250 F:250 G:50 S:200
Teutons: increased ram speed (upper limit: 1 for battering or capped ram with 5 infantry) and garrison capacity
Vikings: Pikeman hitpoint increased 10
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Information
Type:
Changes Game Play
Game Name:
Downloads:
26
Created By:
TarKhaN
Version:
1.0
Allowed in Rated Games:
No
Download Size:
906.03 KB
Uploaded By: