Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > Suggestion for dodgeball (teams)
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For example this game, I should of won. The score was 14-14 and I used boom when blue was in the middle, but he did not die ):
Now of course at this point I lost all concentration from screaming at my monitor "WHY DIDN'T YOU ****ING DIE" and lost the game lol.
so my suggestion is to fix the triggers so that when you boom, enemies in the center actually die.
A suggestion for the trigger to do such a thing:
Condition 1: Object in area (enemy unit in middle)
Effect 1: Destroy enemy outpost so that the unit dies.
ALiAS
Oh and where Blue is, he shouldn't die. Sabs only have a certain radius and that's correct, so I don't understand your complaint.
You CLEARLY have not played dodgeball very much, otherwise you would know that there are other spots as well near the middle of the map where boom doesn't work.
I was discussing your screenshot.
But anyway, since you claim to have played a lot of Dodgeball games, please explain this screenshot to me and why the enemy did not die here?
I see what you mean now. Your first screenshot didn't show it, but this one clearly displays only one sab being created instead of the four that should be to the left of the red longbow.