1st case: It is about the Gurjaras civilization, I don't know if that civ is like that or there is some error where when it makes the attack, it also hurts the allied units.
I realized you were talking about allied units, not the player ones. It's indeed a bug and something that shouldn't happen. I need to research how to fix it.
I realized you were talking about allied units, not the player ones. It's indeed a bug and something that shouldn't happen. I need to research how to fix it.
Nothing, simply when they attacked the enemy units, I noticed that it also hurt and killed the allied units, as if they were onagers
Nothing, simply when they attacked the enemy units, I noticed that it also hurt and killed the allied units, as if they were onagers.
I'll keep checking if I find another error.
It takes about 5 minutes to download and is totally worth it.
Download here
This should be fixed in V19b. Please use the map from the map pack.
https://www.voobly.com/gamemods/mod/46/AoC-Custom-Scenarios
The Korean civilization goes to castles with 200 kills, maybe they should modify it as in the previous version, to 300 kills.
They are very strong and with 200 castle kills they would be much stronger.
Thanks